Codemasters / EA
Grid Legends
A cinematic racing drama built around rivalry, ambition and the pressure of a full motorsport season.
PROJECT OVERVIEW
GRID Legends introduced a full narrative campaign to Codemasters’ racing series. Driven to Glory follows an underdog team through a season of rivalries, setbacks and high-pressure races, using live-action drama to give each event context and consequence.
OFFICIAL TRAILER
Grid Legends — Launch Trailer
MY CONTRIBUTION
As Narrative Director, I led the story mode from early structure through final implementation. I defined the campaign arc, character relationships and dialogue, integrated narrative beats with the race calendar, and oversaw voice and performance capture. I also led the design team responsible for building and refining the playable story missions.
CAMPAIGN STRUCTURE
Defined the season arc, character relationships and rivalries, turning a sequence of races into a coherent dramatic journey.
STORY MISSION DESIGN
Integrated narrative beats, objectives and consequences into the race calendar so each event advanced both the competition and the story.
PERFORMANCE & DELIVERY
Oversaw dialogue, voice and performance capture, then carried the material through implementation, iteration and final delivery
